![]() How do I tell a copy sop to point copies along but have random rotation around that normal? For those coming from Maya, you know how paintfx is ultimately lots of single curves that are welded together, but they're limited to paintfx, you can't really use them elsewhere? Houdini treats standalone curves as a 'polywire', so edges don't have to belong to a polygon to be valid. Sops How do I clean up curves so there's less points on straight segments?Įnds sop, 'unroll'. In addition I like this to be a quick reference guide, so you can quickly find the example hip and text and get on with your current project, rather than have to sit and watch me ramble for 70 minutes to get to the bit you need. I also use the MsUpload plugin to make it easier to attach files. The particular skin I'm running is Yeti from Bootswatch. It's MediaWiki running the Chameleon plugin so that it can use Bootstrap skins. 4.5 I loaded an old example and it used a volume source, what do I do post H17?.4.4 Why do my RBD objects seem to freeze after 2 seconds?.4.3 Why does a dopnet show me different things if I'm inside vs outside the network?.4.2 How do I setup dependencies so that a sim is cached before a render starts?.4.1 I have multiple named bits of geometry in my dop network, how can I refer to them in a wrangle?.3.10 How do I refresh stuck textures in the viewport?.3.9 Why can't I see a certain node in the tab menu?.3.8 Why do some node parameters support attributes and others not?.3.7 Why can't you have spaces in group syntax expressions?.3.6 Whats the difference between attributes and parameters and variables? Why this $ vs stuff?.3.5 Whats the difference between Vex and Hscript and Python?.3.1 Why can't I export fbx/alembic/big images/animations?.2.7 How do I turn selected edges into curves?.2.6 How do I carve lots of curves at different rates?.2.5 How do I scatter points inside geo rather than on the surface?.2.4 How do I get a stable scatter on moving geometry?.2.3 How do I tell a copy sop to point copies along but have random rotation around that normal?.2.2 How can I make a wireframe of my shape?. ![]() 2.1 How do I clean up curves so there's less points on straight segments?. ![]()
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